It's only half-fixed really, and I have to open the. Thanks for your time, and if there was a more suitable place to post my noobish problems, then I apologise in advance.Įdit: with some help from various people from the IRC I got PSXjin working. So, I tried PCSX too, and while I could get it started, I only got the orange diamond startup screen, and then the emulator stopped on a screen with the words Sony, Playstation, and PCSX aligned centrally. On PSXjin version 2.0.1 my bios is SCPH1002.bin, sound config left as it was, graphics configured to 'nice', but with Primary Display driver sound plugin, I just get a black screen, but with the other available plugin 'ATI Mobility Radeon HD 4270', I get an error message saying 'This GPU requires DirectX', of which I have the most recent version - 11. It was in ECM format so I used Imgburn to convert it into an iso. I have a Spyro 3 CD that I'm currently playing atm on my ps2, and for that reason I downloaded a spyro 3 (E) iso from the internet. I decided a few days ago that I was motivated enough to attempt a spyro 3 Any% run. I wasn't sure whether to post in this thread of the PSXjin questions and forums thread, but this one seemed more active, so. These PS1 emulators do not use plugins, in case you want something that just works and is more accurate without fiddling with many settings.Hi, as you can see this is my first post on the forums. This pack has preconfigured versions of both the regular and SCP versions of lilypad: LilyPad-MotioninJoy (if you've a DS3 and are using MiJ).LilyPad-SCP (Comes with the SCP driver, which is a very nice alternative to MotioninJoy).Use the following if you're using a PS3 controller: padGnneco (old plugin providing NeGcon support in PCSXR).Nuvee (provides mouse and lightgun support in PCSXR).ePSXe Shark Enhanced (adds additional features to ePSXe, e.g.Set keyboard input to raw also, otherwise you wont be able to use hotkeys. LilyPad latest SVN (The plugin comes with PCSX2, go into the plugin folder and pull out the file that says lilypad.dll and put it in the plugin folder of the emulator you plan on using).spuPeopsSound (XAudio2 fix for PEC) v1.10.Eternal SPU 1.50b2 - Useful for the few games/PCs that have issues with P.EOp.S.P.E.Op.S 1.10b - Recommended for most games and setups (in order to use turbo, the mode needs to be set to 2: Async Simple it will not work with 3 or 4).Asmodean's PSXFX shader pack 1.30 Final has more antialiasing shaders than 1.5b.New PSX GPU Plugin AmiDog its again closed source.Soft GPU Plugin with Zenju's xBRZ filter. So there is hope for improvement if PCSX2 developers ever decide to emulate PSX in PCSX2. Its limited to software rendering and can increase internal resolution up to 4x but has inferior feature set compared to PCSX2 mode still its notable for being one of few open source PSX plugins which can increase internal resolution. GSDX: GSDX development is primarily focused on PCSX2 but can also be used in PSX mode.Similar Pete's OpenGL2, it is closed source and has not been updated in years, but there is some hope author will release new version Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot. 2D: Edgbla's gpuBladeSoft 1.42a - Very accurate and has support for up to 6x internal resolution, Improved Coordinate Accuracy, shaders/filters and Bilinear texture filtering but renders everything on CPU, is single-threaded and poorly optimized so can be very demanding at high resolutions.PeteOpenGL2Tweak-PeteOpenGL2Tweak is a PSEMU Pro compatible plug-in that patches PeteOpenGL2 plugin on runtime and adds GTE Accuracy hack.Unfortunately this plugin is closed source and wasn't updated for years. It allows you to set a custom rendering resolution of up to 3x horizontal internal resolution and up to 4x vertical internal resolution for within the fullscreen box, aka window resolution and has support for shaders and Bilinear texture filtering. Pete's OpenGL2 2.9 - More accurate and compatible than OpenGL 1.78.There is also optimized, modified and enhanced versions of this plugin in active development which can currently be used only by FPSE. Despite being open source this plugin wasn't updated for years either(except FPSE version) and cant use shaders like Pete's OpenGL2 and gpuBladeSoft. ![]() Has an anti-jitter function labeled "GTE accuracy", rendering at native screen resolution, Bilinear texture filtering and allows driver-forced AA. 3D: PEOPS OpenGL 1.78 - Comes with PCSX-R.8 Having Problems with Graphics Settings?Ī guide to setting up EPSXE's plugins can be found here: remember that pcsxr uses the same plugins and the info can be used for setting up that one too.ĭon't use simulated BIOS, download and use a real BIOS.
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